#include "FiveTooth.h"

FiveTooth::FiveTooth(void)
{
}

FiveTooth::~FiveTooth(void)
{
}

BaseTooth* FiveTooth::spriteWithTexture(CCTexture2D* aTexture)
{
    FiveTooth* fiveTooth = new FiveTooth();
    fiveTooth->initWithTexture( aTexture );
    fiveTooth->autorelease();
    
    return fiveTooth;
}